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Adventurers Club (1983) comic books 1993

  • Issue #19

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    The Hero Games Quarterly. In this issue: I Can Research It For You - Research in a heroic or superheroic campaign; The Murder of Lord Ernesto - A huge Fantasy HERO scenario; Another Look at Vehicles - The HERO System vehicle rules revisited; Hoarding Dragons - Guidelines for using Dragons in Fantasy HERO. Cover price $4.00.

  • Issue #20

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    The Hero Games Quarterly. In this issue: Writing & Running Tournament Games - How the HACs do it; How Far Did Grond Throw You? - Another look at throwing; Zip Zap Guns - An adventure for Champions; Power Moves - Building better bricks; Molding Minds - Mind Control in Champions; Standards of Technology - Gadgeteers & Comic Book technology. Cover by Storn Cook. Cover price $4.00.

  • Issue #21
    Adventurers Club (1983) 21

    The Hero Games Quarterly. In this issue: Carolina Caldwell and the Quest for the Gold Idol - Archaeology Adventures for Justice, Inc.; Curse You, You Fiend - Villains for Justice, Inc.; Writing and Running Tournament Games - More advice on designing tournaments; The Art of Magic - An alternate magic system for Fantasy HERO; Airs Above the Ground - Equestrian martial arts package; Foes with Character - Replace standard monsters with NPCs. Cover price $4.00.

  • Issue #22

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    The Hero Games Quarterly. In this issue: Shaking the Pillars of Heaven - More Martial Arts for Champions and Ninja HERO; The Fright Before Christmas - He knows if you've been bad; Castle Security, Inc. - Can Supervillains change their spots?; Playing with Magic - An alternate magic system for Fantasy HERO. Cover price $4.00.