By Greg Beettam and Stephen Geigen-Miller. The crew arrives on Teeko World, a polluted world-city so overrun by industrialization and consumerism that the planet is encircled by a ring made up of obsolete appliances. Clemens quickly disappears to find some "connections," while Kobb and Z'nyd'n are sent shopping for supplies. Kobb proves incapable of performing even this simple task without getting into trouble, and the two are soon involved in a mad, guns-blazing chase through a city mall. Meanwhile, Xeno and Okiris, too bored to stay aboard the shuttle, decide to do a little sightseeing wearing "clever" disguises. They, too, quickly find themselves in an absurd amount of trouble. This issue presents a new world, new adventures, and new characters, as Xeno's Arrow: Book 2 moves into an exciting new phase! 32 pages, B&W.
Cover price $2.99.