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Item #58613622
$10.00The Illustrated Story of The F.B.I. Painted cover art. "The FBI in War," art by George R. Evans; An alert Coast Guardsman, and a turncoat saboteur, help the F.B.I. to quickly capture two teams of saboteurs. "Double Agents," art by Graham Ingels; Sent as a Nazi spy to the Americas, ND98 defects and works spreading disinformation as a double agent with the F.B.I. "The Doll Woman"; The "Doll Woman," who operates a doll shop, acts as an agent for the Japanese in World War II. "The Spy Scientists"; F.B.I. investigations lead them to uncover and arrest two spies giving atomic secrets to the Soviet Union. "How It Began," art by Gerald McCann; Theodore Roosevelt creates a body of federal investigators to deal with encroachments onto public lands; This group evolves into the modern professionalized F.B.I., largely under the leadership of J. Edgar Hoover. "G-Men" one-page story; When captured by agents, Kelly gives them the nickname G-Men. "The FBI in Peace"; F.B.I. men investigate a kidnaping, arresting the criminals. "Wanted"; John Dillinger conducts a state-by-state spree of bank robbery and crime; The F.B.I. pursues him, locates him with the help of an informer, and kills him in a gunfight. "Playing Many Parts"; In pursuit and investigation of criminals, agents need to adopt many roles and personae. "Solved by Science"; The F.B.I. uses numerous scientific approaches to examine and evaluate evidence. "Telltale Fingerprints"; Fingerprinting helps the F.B.I. identify many criminals, and solve many crimes. "If You Join"; Dramatization of a candidate's process through F.B.I. selection and training. "Make-Believe Cases"; Agents in training run through numerous simulations. "To Catch a Thief"; Procedures and equipment that the F.B.I. uses (or teaches local police to use) in pursuit of criminals and spies. "Youre an Agent"; Young campers use F.B.I. techniques to discover who stole their hidden cake. 84 pgs., full color. Cover price $0.25.
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10 MyComicShop users have this issue on their want list.
1 MyComicShop users have added this issue to their want list within the past six months.
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Item #60440762
$10.00The Illustrated Story of The F.B.I. Painted cover art. "The FBI in War," art by George R. Evans; An alert Coast Guardsman, and a turncoat saboteur, help the F.B.I. to quickly capture two teams of saboteurs. "Double Agents," art by Graham Ingels; Sent as a Nazi spy to the Americas, ND98 defects and works spreading disinformation as a double agent with the F.B.I. "The Doll Woman"; The "Doll Woman," who operates a doll shop, acts as an agent for the Japanese in World War II. "The Spy Scientists"; F.B.I. investigations lead them to uncover and arrest two spies giving atomic secrets to the Soviet Union. "How It Began," art by Gerald McCann; Theodore Roosevelt creates a body of federal investigators to deal with encroachments onto public lands; This group evolves into the modern professionalized F.B.I., largely under the leadership of J. Edgar Hoover. "G-Men" one-page story; When captured by agents, Kelly gives them the nickname G-Men. "The FBI in Peace"; F.B.I. men investigate a kidnaping, arresting the criminals. "Wanted"; John Dillinger conducts a state-by-state spree of bank robbery and crime; The F.B.I. pursues him, locates him with the help of an informer, and kills him in a gunfight. "Playing Many Parts"; In pursuit and investigation of criminals, agents need to adopt many roles and personae. "Solved by Science"; The F.B.I. uses numerous scientific approaches to examine and evaluate evidence. "Telltale Fingerprints"; Fingerprinting helps the F.B.I. identify many criminals, and solve many crimes. "If You Join"; Dramatization of a candidate's process through F.B.I. selection and training. "Make-Believe Cases"; Agents in training run through numerous simulations. "To Catch a Thief"; Procedures and equipment that the F.B.I. uses (or teaches local police to use) in pursuit of criminals and spies. "Youre an Agent"; Young campers use F.B.I. techniques to discover who stole their hidden cake. 84 pgs., full color. Cover price $0.25.
If you add this item to your want list, we will email you when it becomes available.
10 MyComicShop users have this issue on their want list.
1 MyComicShop users have added this issue to their want list within the past six months.
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$9.60
The Illustrated Story of The F.B.I. Painted cover art. "The FBI in War," art by George R. Evans; An alert Coast Guardsman, and a turncoat saboteur, help the F.B.I. to quickly capture two teams of saboteurs. "Double Agents," art by Graham Ingels; Sent as a Nazi spy to the Americas, ND98 defects and works spreading disinformation as a double agent with the F.B.I. "The Doll Woman"; The "Doll Woman," who operates a doll shop, acts as an agent for the Japanese in World War II. "The Spy Scientists"; F.B.I. investigations lead them to uncover and arrest two spies giving atomic secrets to the Soviet Union. "How It Began," art by Gerald McCann; Theodore Roosevelt creates a body of federal investigators to deal with encroachments onto public lands; This group evolves into the modern professionalized F.B.I., largely under the leadership of J. Edgar Hoover. "G-Men" one-page story; When captured by agents, Kelly gives them the nickname G-Men. "The FBI in Peace"; F.B.I. men investigate a kidnaping, arresting the criminals. "Wanted"; John Dillinger conducts a state-by-state spree of bank robbery and crime; The F.B.I. pursues him, locates him with the help of an informer, and kills him in a gunfight. "Playing Many Parts"; In pursuit and investigation of criminals, agents need to adopt many roles and personae. "Solved by Science"; The F.B.I. uses numerous scientific approaches to examine and evaluate evidence. "Telltale Fingerprints"; Fingerprinting helps the F.B.I. identify many criminals, and solve many crimes. "If You Join"; Dramatization of a candidate's process through F.B.I. selection and training. "Make-Believe Cases"; Agents in training run through numerous simulations. "To Catch a Thief"; Procedures and equipment that the F.B.I. uses (or teaches local police to use) in pursuit of criminals and spies. "Youre an Agent"; Young campers use F.B.I. techniques to discover who stole their hidden cake. 84 pgs., full color. Cover price $0.25.
If you add this item to your want list, we will email you when it becomes available.
10 MyComicShop users have this issue on their want list.
1 MyComicShop users have added this issue to their want list within the past six months.
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$6.00
The Illustrated Story of The F.B.I. Painted cover art. "The FBI in War," art by George R. Evans; An alert Coast Guardsman, and a turncoat saboteur, help the F.B.I. to quickly capture two teams of saboteurs. "Double Agents," art by Graham Ingels; Sent as a Nazi spy to the Americas, ND98 defects and works spreading disinformation as a double agent with the F.B.I. "The Doll Woman"; The "Doll Woman," who operates a doll shop, acts as an agent for the Japanese in World War II. "The Spy Scientists"; F.B.I. investigations lead them to uncover and arrest two spies giving atomic secrets to the Soviet Union. "How It Began," art by Gerald McCann; Theodore Roosevelt creates a body of federal investigators to deal with encroachments onto public lands; This group evolves into the modern professionalized F.B.I., largely under the leadership of J. Edgar Hoover. "G-Men" one-page story; When captured by agents, Kelly gives them the nickname G-Men. "The FBI in Peace"; F.B.I. men investigate a kidnaping, arresting the criminals. "Wanted"; John Dillinger conducts a state-by-state spree of bank robbery and crime; The F.B.I. pursues him, locates him with the help of an informer, and kills him in a gunfight. "Playing Many Parts"; In pursuit and investigation of criminals, agents need to adopt many roles and personae. "Solved by Science"; The F.B.I. uses numerous scientific approaches to examine and evaluate evidence. "Telltale Fingerprints"; Fingerprinting helps the F.B.I. identify many criminals, and solve many crimes. "If You Join"; Dramatization of a candidate's process through F.B.I. selection and training. "Make-Believe Cases"; Agents in training run through numerous simulations. "To Catch a Thief"; Procedures and equipment that the F.B.I. uses (or teaches local police to use) in pursuit of criminals and spies. "Youre an Agent"; Young campers use F.B.I. techniques to discover who stole their hidden cake. 84 pgs., full color. Cover price $0.25.
If you add this item to your want list, we will email you when it becomes available.
10 MyComicShop users have this issue on their want list.
1 MyComicShop users have added this issue to their want list within the past six months.