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Comic books in 'Shatterzone Role-Playing Game'

  • Issue #1-1ST
    Shatterzone Fringers Guide SC (1993 Role-Playing Game) 1-1ST

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    1st printing. By Samuel Witt, Jr. The Few. The Proud. The Criminally Insane... They're demented by nature, violent by design, outcasts by choice, and they're everywhere. In this book, you'll meet some of the galaxy's most bizarre and dangerous fringer groups. They're eccentrics and fanatics, theorists and terrorists, and the only thing they have in common is that they're all on the outside breaking in. These are the groups Fleet warned you about - but you didn't listen. For use with the Shatterzone RPG rules. Softcover, 8 1/2-in. x 11-in., 128 pages, B&W.

  • Issue #1-1ST
    Shatterzone Players' Guide SC (1993 Role-Playing Game) 1-1ST

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    1st printing. By Ed Stark. Life is hard... Surviving the Shatterzone universe isn't easy, but this book gives players everything they need to know to lead their characters to success in space or on any of countless worlds. Included here are details on character generation, attributes and skills, basic rules players should know, psionics, and character profiles to get you started. This book is designed for use by both players and gamemasters. Softcover, 8 1/2-in. x 11-in., 96 pages, B&W.

  • Issue #1-1ST
    Shatterzone The Rule Book SC (1993 Role-Playing Game) 1-1ST

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    1st printing. By Ed Stark. The universe isn't a game anymore. The only hope for a better tomorrow lies in surviving today, and to do that, you have to know the rules. This book gives gamemasters what they need to know to run adventures in the Shatterzone universe: details on combat and interaction, space travel, ships, tips on how to design adventures and campaigns, and much more! Softcover, 8 1/2-in. x 11-in., 96 pages, B&W.

  • Issue #1-1ST
    Shatterzone Crosshairs SC (1993 West End Games) Role-Playing Game 1-1ST

    1st printing.

    By Shane Lacy Hensley.

    The Return to Teraiter! This is a campaign supplement for the Shatterzone Role-Playing Game.

    Softcover, 8 1/2-in. x 11-in., 64 pages, B&W.

  • Issue #1-1ST
    Shatterzone Contact SC (1994 West End Games) Role-Playing Game 1-1ST

    This item is not in stock at MyComicShop. If you use the "Add to want list" tab to add this issue to your want list, we will email you when it becomes available.

    1st printing.

    By Dustin Browder and Evan Jemieson.

    This book contains descriptions and stats for dozens of new alien species for your Shatterzone campaign, suitable for use as player or gamemaster characters.

    Softcover, 8 1/2-in. x 11-in., 96 pages, B&W.

    Cover price $15.00.